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LifeGames - Targeted into Huge Genre

#LifeGamesNOVEL Overview

The Matrix.... meets, Da Vinci Code...  meets, Paranormal Activity

  ... all in one fast paced plot.

 

WARNING - next 3 paragraphs reveal plot elements (intended for literary agents) - Plot Spoiler is hidden; revealed with a click:

 

A psychopathic entrepreneur has developed an artificial intelligence run virtual reality training system that integrates hypnosis to make trainees believe that their training exercises are real; making their reactions to crisis authentic and betraying their intrinsic aptitude for employers to exploit. Nobody can climb the ranks of government, judiciary, military or corporate without a LifeGames certificate of competence.

The innovation has made him a treacherously powerful tycoon with a secret; he is introducing narcotic laced nanobots into each trainee to cram more billable training into less time; but when...

 

 

            > CLICK HERE to include hidden plot spoiler <

 

 

 

LifeGames Corporation is a 112,000 word novel spanning  Drama, Thriller, Paranormal (with a twist) and Technology fiction.

 

As a writer, I'm crystal clear on something:

 

  1. The writing process must be a passion, that is the skill and quality control mechanism.

  2. But... to have commercial aspirations, before the writing begins, targeting the genre into a viable, current and growing market is critical.

  3. As a life-long entrepreneur, current consumer trends and longterm viability are my point of departure.

In this regard, "LifeGames Corporation" ticks all the boxes; it is positioned right in the path of burgeoning consumer trends - marrying key consumer interest trends into a single narrative:

  • Virtual Reality*

  • Artificial Intelligence

  • Nanobots

  • Spiritual and Paranormal themes (related to the aforementioned)

  • Mega Business intrigue and preponderance for conspiracy theory

  • Plain old human frailties, supersitions, sexuality and ethics.

Please browse...

 

Meet Ken Torrington - Hedgefund Trader turned Entrepreneur... become Tycoon.

 

*To track consumer interest, every day I receive 50 to 100 news reports on Virtual Reality implementations; this indicates a significant sector of the reading public is interested in stories that deal with this fast evolving and gripping technology sector.

To drive interest in #LifeGamesNOVEL, I have begun posting this site link wherever appropriate.

I to give you a sense of share some of these in the Blog Section - CLICK HERE to see.

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